The people of Mogahnee Island thought they were being rescued, but the ship had other plans.
When a haunted brigantine hunts fresh victims in the isolated island of Magahnee, Harbormaster Glenda must find a way to fight the monster and protect the people it's bespelled.
The brigantine is flying quarantine. The yellow pennants signal caution to those who board that they will not leave.
The lookout tilts the spyglass to the brigantine's deck. Surely the ship's signalman can clarify the specific disease for which the captain has hoisted the pennants.
The deck stands empty, save for an oily brown splotch near the stern cargo hold. No bodies lay about, no chore has been left undone. The brigantine sits low in the water, heavy with cargo, her wheel lashed tightly to the ship's course by thick lines. The lookout scans again, but sees no movement. Even the splotch is so completely gone, the lookout is unsure if he actually saw it the first time.
The lookout shudders, fear crawls along his spine. Dancing shreds of the black sails obscure his vision as he moves the glass across the ship, searching desperately for the brigantine's ensign. When he finds it, he swallows again. Only shredded red rags remain, their wet tendrils plastered down the side of the mainmast like blood dripping from a man's forehead.
This time the lookout does not hesitate when grabbing the bell-pull, though he rings a different alarm than what he first intended.
"Ware!" The harbor bell sounds out, its deep musical tones echoing across the bay. "Wake and ware! Danger comes a callin'!"